Chicks in gaming is a hot topic right now. It has been ever since the first generation of role playing gamers were old enough to become interested in chicks. Someone looked around the gaming table and thought, "Man, I wish some chicks would hang out with us." Game publishers also took note, thinking, "Man, I wish twice as many people were buying my games."
Two basic strategies were developed: One, add things chicks like to the games. Two, remove what they don’t like.
If they knew what chicks liked, they wouldn’t have spent their youths hanging out with a bunch of geeks pretending to be elves. So they had to stick with the remove-what-they-don’t-like approach. That’s unfortunate, because what chicks don’t like about role-playing games are, to be specific, the gamers.
I mean honestly, if hunky Brad, captain of the football team, were playing role playing games, chicks would be interested. Instead, it’s not-so-hunky Norman, captain of the chess team. Chicks hate being hit-on by Norman every time they try to play a game, and rest assured, Norman does hit-on them. They call it `sexual harassment’, on account of Norman being such a dork.
Norman: "If you’re hurt, my Paladin can heal you by laying-hands on–"
Chick: "Don’t even think about it, dweeb."
And so it went. The game publishers sought to remove game fans from the role-playing hobby.
To their credit, they did a pretty good job. They also discovered some other things along the way that chicks don’t like about gaming, but possibly this was coincidental. In removing things from games that the game fans liked, they did indeed remove some other elements that chicks weren’t comfortable with.
The word `chicks’, for instance. Chicks hate that. Not many game rules use the word `chick’ to refer to chicks any more. Not that there ever were that many games literally using the word `chick’, but figuratively, the tone was the same. Also, games don’t make so many generalizations about chicks. Chicks don’t like to be generalized. Art that featured chainmail bikinis on big-breasted warrior chicks, to site another example, was disliked by most chicks and, at the same time, was one of the big draws for chess-captain Norman, who was also disliked by most chicks. Anyone that ever played 1st edition AD&D remembers the succubus drawing in The Monster Manual. Sure, she would drain hard-won experience levels, had fangs, little horns and bat-wings, but just look at those hooters! Woo-hoo!
The DM would threaten, "She’s going to suck the life out of you," to which Norman would respond, "Bring it on, baby!"
… (eliminated bits cause it was getting a little wordy…)
Men like hunting. They like being given a target/goal and then pursuing that target with single-minded fanaticism. That’s why so many fantasy adventures are of the `quest’ or rescue variety. Actually, a `rescue the princess’ adventure is just a quest in which the goal has breasts. It isn’t really a different type of adventure so much as a variation on the theme. It’s the medieval fantasy equivalent of surfing the net.
Chicks, on the other hand, like shopping. They like going out to see what they can find, versus knowing what they are looking for right off the bat. Also, female adventurers will stop and ask for directions if they get lost, so you won’t need either random encounters or `getting lost in the wilderness’ charts. The chicks will seek-out encounters on their own. "Excuse me, Mr. Orc? Can you tell us if this is the way to the Dark Forest?" Mind you, they aren’t going to the Dark Forest for anything in particular, they’re just going to see what they can find there.
Don’t think you can get away with just having the Orc attack them, either. Men will kill the Orc, rifle the corpse and be on their way, even though they are totally lost and haven’t any idea which way that is. Chicks will want to form an interpersonal relationship with the Orc. They won’t kill him at all, but they might capture him and then bitch until he wishes he were dead. "Look at what you’re wearing! I mean honestly, how could you leave the cave looking like that? Don’t you have any respect for your mother?" and "Why are you being so hostile anyway? I’m not going to untie you until you learn to express yourself in a non-confrontational manner."
Also, `questing to recover something of great value’ isn’t as appealing to chicks as `finding a real bargain.’ That is, a sale. Let them hear a rumor that broadswords are on sale in the next town and next thing you know, they’re off. Of course, they’ll have to outfit for the journey, which for them means actually buying an outfit for the journey. You’ll have to role-play all of that, so it’s best to develop some game-mechanics to handle the situation. Get used to saying things like, "Okay, you try-on the outfit… now roll d20 to make a saving-throw versus it-makes-your-butt-look-fat."
You can throw out the character sheets that you’ve been using for the past ten years. They’ll need to be redesigned to account for the increased detail in equipment descriptions. Whereas men write "clothes, worn" on their character sheets (if that), a chick will list the type of clothing, designer, color, washing instructions and where she bought it. Instead of recording the cost of any particular piece of equipment, chicks will write down how much they saved by purchasing it. "Sword, long, elven-styling, gray steel with mauve handle featuring Krados High-Elf designer insignia, saved 10 gold coins at the Sword Warehouse in Morgorim City." It might be best to use a separate page.
Game snacks are going to change a whole lot, too. Forget the Cheetos, Brand-X budget cola and pizza. Welcome to the world of hors d’oeuvres, fat-free cookies, dry popcorn, diet coke and wine coolers. An `hors d’oeuvre’ is going to be a pretty bite of food on the end of a toothpick and if the group is meeting at your house then "stay out of the it, it’s for company" (you’ll hear that a lot). Get used to eating with toothpicks, or for that matter, silverware. There are also small square bits of paper or cloth, called `napkins’, which you will be expected to use. This assumes that you’re even invited.
Ultimately, game publishers will have just swapped audiences. Instead of expanding, selling to both men and chicks, they’ll be selling all-chick games to chicks only. This is still a better financial situation for publishers. They will eventually be paying chicks to do the design, art and authoring of games. That means real savings, because they’ll only have to pay the chicks 75-cents on the dollar compared to what they pay men.
Now, you might be thinking that you enjoy role-playing games and you don’t want to hand the hobby over to chicks. You might feel as though this is not at all fair. Well, stop crying, sissy-boy, there’s nothing you can do about it. Men should have thought of that before they let chicks vote. Now they feel empowered to take whatever they want, the way we used to feel. There’s no stopping them.
Source: RPG.NET/ Jeff Freeman